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Media and Interactivity
Media and interactivity can be very effective in helping the learning process, but it is extremely important that its use be appropriate to the topic, the target group, as well as the objectives of the training strategy.
In our customized eLearning courses rich media elements (graphics, photos, simulations, animations, videos, and sounds) are used to make the learning outcomes more efficient and also to increase the learning experience of employees.
To maximize learning and maintain interest and motivation, our eLearning courses are as interactive as possible.
Interactivity is not simply clicking on buttons, watching animations or video, or listening to sound. It involves active participation by the learner—making choices, answering questions, going through simulations, etc.
The learner should be engaged through the opportunity for input.
Having said this, the interactivity needs to be appropriate to the course’s users, content, and objectives, in terms of both type and amount. It should not be gratuitous, but rather be designed to promote learning of the course’s objectives.
Our eLearning courses assure various types and levels of interactivity, which are listed below.
- Choice of where to go next. This involves basic navigation capabilities, planned choice points, and optional access to anywhere in the course via a course menu or map.
- Supplementary resources or activities, for example, texts, journals, corporate documents, or web sites where a learner can go for additional information
- Branching as a result of answers to questions
- Exercises with more than one step (e.g., research, case studies, and laboratory exercises)
- Games and simulations
- Opportunity to communicate with a mentor or expert
- Threaded group discussions (either synchronous or asynchronous)
- Question and answer. Questions can be posed at various stages. There may also be interspersed quizzes.
- Possibility of providing feed-back.
